Klang Tuned Percussion : Panel controls

Panel controls
The Instruments section
Instrument selector
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Alternatively, click and drag up/down in the display above the selector to scroll through the instruments.
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The available instruments are:
The Alto Glockenspiel was played with hard mallets and was recorded with close mics (stereo) in a large hall, slightly wet. The samples were taken from Soundiron's Alto Glockenspiel library.
This instrument is also known as a bamboo log drum, from Indonesia. It was played with rubber mallets and was recorded with close mics (stereo) in a studio, dry. The samples were taken from Soundiron's Bamblong library.
This instruments is also known as Blossom Bells. It was played with rubber mallets and was recorded with close mics (stereo) in a studio, dry. The samples were taken from Soundiron's Circle Bells library.
This is an experimental instrument built from large diameter plastic piping, also known as a tubulum. It was played with rubber paddle mallets and was recorded with close mics (stereo) in a studio, dry. The samples were taken from Soundiron's Cylindrum library.
These are wine glasses played with rubber mallets. They were recorded with close mics (stereo) in a studio, dry. The samples were taken from Soundiron's "Imbibaphones" library.
The Kalimba is also known as an mbira or thumb piano, from Africa. It was recorded with close mics (stereo) in a studio, dry. The samples were taken from Soundiron's Kalimba library.
This is a music box recorded with close mics (stereo) in a studio, dry. The samples were taken from Soundiron's Musique Box library.
The Noah Bells from India are played with the fingertips and were recorded with close mics (stereo) in a large hall, slightly wet. The samples were taken from Soundiron's Noah Bells library.
This instrument is also known as a hank drum or propane drum. It was played with felt mallets and was recorded with close mics (stereo) in a room, dry. The samples were taken from Soundiron's Steel Tones library.
The whale drum is a wooden box slit drum from Africa. It was played with rubber mallets and was recorded with close mics (stereo) in a studio, dry. The samples were taken from Soundiron's Whale Drum library.
S. Start (Sample Start)
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Note that the effect could be different depending on the selected instrument.
Oct
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Range: 5 (+/-2) octaves.
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Semi
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Range: +/-12 semitones (two octaves).
Fine
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Range: +/- 50 cents (down or up half a semitone).
The Filter section
Filter On/Off
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Filter Type selector
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The available filter types are:
This is a lowpass filter with 12db/octave slope.
This is a highpass filter with 12db/octave slope.
This is a bandpass filter with 6db/octave slopes.
This is a comb filter for phaser/flanger type of effects.
Cutoff
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The cutoff parameter sets where in the frequency range you want the resonance and attenuation to appear.
Range: 20 Hz to 25 kHz.
Reso
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The resonance parameter amplifies the frequencies at, and around the cutoff/center frequency.
Env
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Range: 0% to 100%.
Filter Envelope
The standard ADSR type envelope controls the filter cutoff frequency modulation over time. The ADSR envelope characteristics are described in detail in “Amp Envelope”.
Vel
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Range: 0% to 100%.
Kbd
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Range: 0% (no tracking (constant frequency)) to 100% (1 semitone per key).
The Amp section
Vel
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Range: 0% to 100%.
Amp Envelope
The Amp Envelope is a standard ADSR envelope which controls the amplitude of the signal over time. The picture below shows the various stages of the ADSR envelope:
The ADSR envelope stages.
When you play a note on your keyboard, the envelope is triggered. This means it starts rising from zero to the value set with the Master Volume knob. How long this should take, depends on the Attack setting. If the Attack is set to “0”, the Volume value is reached instantly. If the Attack value is raised, it will take longer time before the Master Volume value is reached.
After the Master Volume value has been reached, the level starts to drop. How long this should take is governed by the Decay parameter.
If you want to emulate the volume envelope of a note played on a piano for example, the Attack should be set to “0”, the Decay parameter should be set to a medium value and the Sustain level should be set to “0”, so that the volume gradually decreases down to silence, even if you keep holding the key down. Should you want the decay to drop to some other value than zero, you raise the Sustain parameter.
The Sustain parameter determines the level the envelope should rest at, after the Decay stage. If you set Sustain to full level, the Decay setting is of no importance since the volume of the sound is never lowered.
If you want to emulate the volume envelope of an organ, you theoretically only really need to use the Sustain parameter set to full level, as a basic organ volume envelope instantly goes to the maximum level (Attack “0”) and stays there (Decay “0”), until the key is released and the sound instantly stops (Release “0”).
But often a combination of Decay and Sustain is used to generate envelopes that rise up to the Volume value, then gradually decreases to finally land to rest on a level somewhere in-between zero and the Master Volume value. Note that Sustain represents a level, whereas the other envelope parameters represent times.
The Release parameter works just like the Decay parameter, except it determines the time it takes for the volume to drop back to zero after you release the key.
The Delay section
This is a stereo delay which affects all voices globally.
Delay On/Off
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Time
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If Sync is active (see below), the Time parameter controls the time divisions.
Feedback
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Sync
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When active, the Time knob (see above) controls the time divisions.
Ping Pong
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Note that this also doubles the delay tempo.
Damp
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Amount
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Note that the Delay effect is routed as a “send effect”, with the Amount knob working as an “effect return” control. This means that if you play a short note with the Amount knob set to zero, you might still get a delay effect if you turn up the Amount afterwards (depending on the Feedback setting, see “Feedback”).
The Reverb section
This is a stereo reverb which affects all voices globally.
Reverb On/Off
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Time
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In practice this sets the “size” of the reverberation “chamber/room/hall”.
Pre-Delay
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Range: 0-200 ms.
Hi Damp
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Lo Damp
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Amount
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Note that the Reverb effect is routed as a “send effect”, with the Amount knob working as an “effect return” control. This means that if you play a short note with the Amount knob set to zero, you might still get a reverb effect if you turn up the Amount afterwards (depending on the Time setting, see “Time”).

Klang Tuned Percussion : Panel controls