ReWire : Converting ReWire channels to audio tracks

Converting ReWire channels to audio tracks
Most often, there is no need to convert individual ReWire channels to regular audio tracks. The channels already appear in the host application’s Mixer, and you can typically perform the same kind of real-time processing as with regular audio channels (effects, EQ, volume, pan and mute automation, etc.).
Still, you may need to convert the ReWire channels to audio tracks, for example if you want to continue working in Cubase only. This is probably easiest done by using Reason’s internal “Bounce Mixer Channels” function, described in “Bouncing Mixer Channels”. When you have bounced the desired Mixer Channels, you could then import the generated audio files to tracks in the host application for further processing.
Alternatively, you could use the host application’s “Export Audio” or “Bounce” function. In Cubase, you would proceed as follows:
1.
2.
Make sure no other channel is Soloed.
3.
Make sure the Cycle (loop) function is turned off.
4.
The Export Audio Mixdown dialog appears.
5.
You can choose to include any Cubase mixer automation, select a file format and file name, etc.
6.
The ReWire channel is now rendered to a new audio file on disk. A clip referring to the file will appear in the Pool, and an audio event playing this clip will be created and placed on a new audio track, starting at the left locator.
This means you should keep that ReWire channel muted (or deactivated) now, since otherwise you would hear the sound twice - once via ReWire and once from the audio track.
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ReWire : Converting ReWire channels to audio tracks