When you browse samples, you can preview them before loading using the Play button in the Browser. If you select the “Autoplay” function, the samples play back once automatically when selected.When you load the first sample into an empty NN-19, this will be assigned a key zone that spans the entire range of the keyboard, and the default Init Patch settings will be used.Below the keyboard, the range, sample name, root key, tuning, level and loop status of the current key zone is displayed, each with a corresponding knob.The inverted note on the keyboard indicates the “root key” of the sample. All samples contain a root key, tuning and level setting. If NN-19 is empty, a sample will have its root key placed on the middle “C” (C3) key.
You can audition a loaded sample patch or sample by holding down [Option] (Mac)/[Alt] (Windows) and clicking on a key in the Keyboard display. The mouse will take on the shape of a speaker symbol to indicate this.The SoundFont format was developed by E-mu systems in collaboration with Creative Technologies. It is a standardized data format containing wavetable synthesized audio and information on how it should be played back in wavetable synthesizers - typically on audio cards. The SoundFont format is an open standard so there is a vast amount of SoundFont banks and SoundFont compatible banks developed by third parties.The samples in a SoundFont are stored hierarchically in different categories: User Samples, Instruments, Presets etc. The NN-19 allows you to browse for and load single SoundFont samples, but not entire soundfonts.The sample is loaded and assigned a key zone range that spans the entire keyboard. You can now make settings for it as with any other sample.
1. The REX slice is loaded and assigned a key zone range that spans the entire keyboard. You can now make settings for it as with any other sample.This splits the currently selected key zone in the middle. The new zone is the upper half of the split, and is empty. The dividing point has a “handle” above it, see “Setting the Key Zone Range” below for a description.The point where you click becomes the lower limit (or boundary) for the original key zone, and the upper limit for the new key zone.Only one key zone can be selected at a time. A selected key zone is indicated by a light blue (as opposed to dark blue) strip above the keyboard in the display. There are two ways you can select key zones:In the case of having two key zones split in the middle, you could thus change the lower limit for the upper (new) key zone and the upper limit for the original key zone.When you load samples and rearrange your key mapping, you will often end up with samples that are not assigned to any key zone. In the following texts we refer to the samples as follows:
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If the zone contained a sample prior to loading, this will be replaced, both in the zone and in the sample memory, unless the sample was also used by another key zone, in which case it will be kept.
If you loaded several samples, one of the samples will be assigned to the key zone, and the other samples will be loaded but remain unassigned.Which key to select is normally determined by the pitch of the sample. For example if the sample plays a F#2 guitar note, click on F#2.
To remove a sample from a key zone/map, without removing it from memory, you can either select “No Sample” with the Sample knob for that zone, or simply replace it with another sample in the same way.There is no specific function for rearranging or trading places between samples and key zones. Simply select a key zone and change the current sample assignment with the Sample knob.For each key zone you can set a volume level, using the Level button below the display. If the transition between two key zones causes a noticeable level difference, this parameter can be used to balance the levels.Sometimes you might find that the samples you wish to use in a key map are slightly out of tune with each other. This parameter allows you to tune each sample in a map by +/– half a semitone.
If all samples originate from different sources, and all or most of them are pitched slightly different (a not uncommon sampling scenario), you could first tune them so that they all match each other, and then, if necessary, use the Sample Pitch controls in the Osc section to tune them globally to the “song” you wish to use the samples in.
Note that if all the samples were slightly out of tune by the same amount in relation to the song you intend to use the samples in, it would be much simpler to use the Sample Pitch controls in the Osc section directly.A sample, unlike the cycles of an oscillator for example, is a finite quantity. There is a sample start and end. To get samples to play for as long as you press down the keys on your keyboard, they need to be looped.For this to work properly, you have to first set up two loop points which determine the part of the sample that will be looped, and make this a part of the audio file. You cannot set loop points in the NN-19, this has to be done in the Edit Sample window (see “Looping samples”) or in an external sample editor.