Thor Polysonic Synthesizer : Modulation bus routing section

Modulation bus routing section
A modulation bus is used to connect a modulation source to a modulation destination. Both audio signals and control (CV) parameters are available. This creates a flexible routing system that complements the pre-wired routing in the Voice panel.
Basic operation - simple tutorial
To illustrate the basic operation of the modulation bus section, let’s set up a simple source to destination modulation assignment:
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1.
The Init patch is a simple 1 oscillator/1 filter setup, which produces sound when you play, and will serve the purpose of this tutorial.
Below the column headers there are 7 rows. Each row is a modulation bus where you can have a Source to Destination modulation assigned.
2.
A pop-up menu appears listing all available Source modulation parameters.
The upper half of the menu contains Voice section source parameters, and the lower half contains various global play and performance-oriented source parameters and the Global Envelope, as well as the Step Sequencer, CV and Audio inputs.
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This means that LFO 1 is the modulation Source, and this can now be assigned to modulate a Destination parameter.
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A pop-up menu appears listing all available modulation Destinations. The upper half of the menu contains Voice section destinations, and the lower half contains Global section destinations, as well as the Step Sequencer, CV and Audio outputs.
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This means that Osc 1 pitch is now assigned to be modulated by LFO 1. Next step is to set the amount of modulation to be applied.
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Both positive and negative Amount values can be set (+/- 100%).
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But the vibrato will be constant, which you probably don’t want. This is solved by assigning a Scale parameter, which allows you to assign another parameter to control the modulation Amount.
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A pop-up menu appears listing all available Scale parameters. The upper half of the menu contains Voice section parameters, and the lower half contains various play and performance-oriented parameters and the Global Envelope, as well as the Step Sequencer, CV and Audio inputs.
A typical controller for vibrato is the Mod wheel.
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This means that Osc 1 pitch is now assigned to be modulated by LFO 1, and the amount of modulation is controlled by the Mod wheel. How much the Scale parameter controls the Amount is set using the “Amount” column for the top row (to the left of the Scale column).
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Both positive and negative Scale Amount values can be set (+/- 100%). To fully control the LFO modulation so that there is no vibrato when the Mod wheel is set to zero, set the Amount to 100%.
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You now have full control over the vibrato modulation by using the Mod wheel.
About the three modulation routing types
As described in the tutorial, the principal operators of the Modulation bus routing system are as follows:
There are three different types of modulation routing busses available in Thor:
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These are the seven rows in the left half of the Modulation section, as covered in the tutorial.
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These are the four top rows in the right half of the Modulation section. This works after the same principle but the Source parameter can affect two different Destination parameters (with variable Amount settings) and a Scale parameter that affects the relative modulation Amount for both Destinations.
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This means that a modulation Amount can use two Scale parameters.
An example: You have the Mod Envelope as Source and Oscillator Pitch as the Destination (Amount set whatever you like). As the first Scale parameter we use the Mod Wheel (Amount set to 100 so that no modulation is applied when the Mod wheel is at zero), and LFO 1 as the second Scale parameter (Amount set to whatever you like). When you move the Mod wheel, the pitch modulation amount will be modulated by both the Mod Envelope and LFO 1 simultaneously.
Modulation Sources - Voice section
The following parameters can be used as Voice section modulation Sources:
Note - this is keyboard tracking. If a positive Amount value is used and the destination is filter frequency, the filter frequency will track the keyboard, i.e. increase with higher notes.
Note2 - this works similarly to Note but within a repeated octave range. E.g. if Note2 modulates Amp Pan the pan position will move from left to right within an octave range then start over. If you play chords normally over the keyboard the effect will be that notes are randomly spread across the stereo field.
Gate - this is Gate on/off. E.g. if applied to oscillator pitch you will get one pitch value (set by Amount) when a key is pressed, and another value (the unmodulated pitch) when the key is released.
This is the audio output of the Shaper module. Note that anything connected to the Shaper, e.g. Filter 1, affects the Shaper output, and thus the resulting modulation.
Modulation Sources - Global
The following parameters can be used as Global section modulation Sources:
This will apply modulation according to the last note played (monophonic), either via MIDI, or from the Step Sequencer. For example, you can use Last Key to make a filter’s frequency track notes played by the Step Sequencer.
This applies modulation according to notes globally, not per-voice so in other words it is monophonic. E.g. if you use MIDI Note as Source and a self-oscillating filter’s frequency as the destination, the filter will track but you will only be able to play one voice at a time. MIDI Note is handy for transposing Step patterns in real time.
Note - this is keyboard tracking. If a positive Amount value is used and the destination is filter frequency, the filter frequency will track the keyboard, i.e. increase with higher notes.
Gate - this is Gate on/off. E.g. if applied to oscillator pitch you will get one pitch value (set by Amount) when a key is pressed, and another value (the unmodulated pitch) when the key is released.
On this sub-menu you can assign the one of the standard Performance controllers to modulate/scale parameters; Mod Wheel/Pitch Bend/Breath/AfterTouch/Expression.
This allows you to apply modulation according to how many notes you play. E.g. you could have a short envelope attack when you play single notes, and a long attack when you play chords.
These are CV inputs on the back panel which facilitates the use of external modulation sources, (e.g. the Matrix) in Thor. If connected you can freely assign the external CV to any modulation destination in Thor.
Modulation Destinations - Voice section
The following parameters can be used as Voice section modulation Destinations:
The difference between Pitch and FM is that if a high frequency audio signal (i.e. an oscillator or an external audio signal) is the source, FM will not alter the basic pitch of the source, only the timbre. If Pitch is used both the pitch and the timbre will be affected.
Audio In - this allows you to connect an audio source (e.g. an oscillator or an external audio signal) to the filter input.
The difference between Frequency and FM is that if a high frequency audio signal (i.e. an oscillator or an external audio signal) is the source, FM will not alter the basic frequency of the source, only the timbre. If Frequency is used both the pitch and the timbre will be affected.
Pan - this controls the Pan for each voice. Modulating this parameter with for example LFO 1 means that the Pan position will modulate differently for each voice you play.
Osc 1:2 Balance - you can modulate the level balance between oscillator 1 and 2, e.g. to sweep from one oscillator to the other.
Modulation Destinations - Global
The following Global modulation destinations are available:
Transpose - this enables control over the Step Sequencer base pitch. E.g. if you apply MIDI Note as a source to this parameter you can transpose the sequence by playing notes.
Scale parameters
The available scale parameters are the same as the Source parameters.
About using the Audio inputs
The 4 Audio inputs on the back panel can be used to connect external audio sources and process them with Thor’s parameters.
Note that when routing audio to the Voice section, the following things apply:
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This way you can use the audio input source to modulate any available destinations.

Thor Polysonic Synthesizer : Modulation bus routing section