Mimic Creative Sampler : Tips and Tricks

Tips and Tricks
Optimizing performance/DSP Load
Under some circumstances Mimic could be quite DSP demanding. If you experience any excessive DSP Load or playback problems, please check the following:
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Especially the “Advanced” Stretch Type can be quite DSP consuming.
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Creating a “velocity layered” instrument
A neat way to simulate a velocity layered instrument is to sample the same note repeatedly, of let’s say a bass or piano, and then modulate which of the recorded notes should play back. This will give you a more “live” and organic sound when you play. In this example we have sampled the same note of a bass guitar eight times in a single recording, played with a little different nuances between the eight picks:
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Do this to ensure that the playback will start from a slice marker (and not from in between slice markers).
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We are now controlling which “slice” should play back from Keyboard Velocity. You can of course choose another modulation source (e.g. Mod Wheel) if you want to control the start position using the Mod Wheel instead.
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Extending the sample “tail” (without looping)
Sometimes it could be useful to extend the tail of a sample (a drum sample, for example), to have it decay longer than the original sample length. An easy way of doing this is by modulating the “Speed” parameter as follows:
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When you play and hold a key down, the Speed will quickly raise and then slow down in the sample tail, making the playback time extend.
Automating the sample Start and End markers
Besides the regular modulation capabilities in Mimic, you could also automate and modulate the sample Start and End markers from the main sequencer, to have them reposition in real-time during sequencer playback. This could be useful if you have a longer recording/sample that you want to alter the playback position in:
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If you moved both the Sample Start marker and the Sample End marker you will now have two Parameter Automation lanes with clips on them on the Mimic sequencer track:

Mimic Creative Sampler : Tips and Tricks